Monday, 29 June 2015

LO2 The Cynical Remains treatment

Overview
The Cynical Remains is a linear 3rd person platforming adventure game set in an almost apocalyptic world which has an emphasis on journeying through the world through platforming, puzzles and combat. This game will feature some dark humour in its world, but won’t be too dark in tone. PEGI 12.

Narrative:
Set on the abandoned planet of Dhune, known as the galaxy’s dumping ground, you play as Fluxer, a rusty robot who collects junk for a used junk retailer. When looking for things to collect, he finds a native of the planet for the first time called Stringer, and Fluxer agrees to take Stringer to his home village. As events occur, Fluxer and Stringer soon go out to find out why the planet became this dumping ground in the first place, alongside discovering himself.

Gameplay:
The Cynical Remains will take inspiration from games such as: Rayman 2 and 3 in the sense that the game will have linear 3D levels with additional exploration that’s optional, Jak and Daxter and Oddworld franchises where they have a slightly dark tone but not overdone, and combat inspired by the Lego games but made a lot quicker and flashier, alongside a useful dodge button.

The Cynical Remains will:
·         Provide a fairly grand feeling adventure at around 10 to 13 hours with adapting mechanics and levels, the further the game progresses.
·         Provide a decent amount of replay value through bounties to capture and additional junk collectables unlocking new moves, audio logs, concept art, achievements etc. Plus additional difficulties.
·         Immerse players into a unique world inspired by such things as Borderlands and Gorillaz music videos in its comic book artstyle, and its dark comedic tone of writing.
·         Create a world which leaves a lot of things vague for the players to interpret and look for answers for themselves, possibly leading to
discussion of the game.

Levels:
Dhune is a mostly abandoned planet, so there are many towns and areas left behind. The game would begin in the Shoddoh Junklands which would be a junkyard turned into a city, and soon there would be levels such as a toxic waste volcano, a museum of Dhune’s past, a theme park being bombed by a schizophrenic robot, a science lab filled with puzzles, and where Stringer comes from later on in the game. Each levels will have a lot to explore, but keep linear to remain focus on its platforming.

Items:

Inspired by Zelda games, Fluxer has a lot of items to collect that aid him on defeating enemies, new ways to traverse the levels like boots that give Fluxer a double jump, and to solve puzzles.

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