Overview
The Cynical Remains is a linear 3rd person
platforming adventure game set in an almost apocalyptic world which has an
emphasis on journeying through the world through platforming, puzzles and
combat. This game will feature some dark humour in its world, but won’t be too
dark in tone. PEGI 12.
Narrative:
Set on the abandoned planet of Dhune, known as the galaxy’s
dumping ground, you play as Fluxer, a rusty robot who collects junk for a used
junk retailer. When looking for things to collect, he finds a native of the
planet for the first time called Stringer, and Fluxer agrees to take Stringer
to his home village. As events occur, Fluxer and Stringer soon go out to find
out why the planet became this dumping ground in the first place, alongside
discovering himself.
Gameplay:
The Cynical Remains will take inspiration from games such
as: Rayman 2 and 3 in the sense that the game will have linear 3D levels with
additional exploration that’s optional, Jak and Daxter and Oddworld franchises
where they have a slightly dark tone but not overdone, and combat inspired by
the Lego games but made a lot quicker and flashier, alongside a useful dodge
button.
The Cynical Remains will:
·
Provide a fairly grand feeling adventure at
around 10 to 13 hours with adapting mechanics and levels, the further the game
progresses.
·
Provide a decent amount of replay value through
bounties to capture and additional junk collectables unlocking new moves, audio
logs, concept art, achievements etc. Plus additional difficulties.
·
Immerse players into a unique world inspired by
such things as Borderlands and Gorillaz music videos in its comic book artstyle,
and its dark comedic tone of writing.
·
Create a world which leaves a lot of things
vague for the players to interpret and look for answers for themselves,
possibly leading to
discussion of the game.
Levels:
Dhune is a mostly abandoned planet, so there are many towns
and areas left behind. The game would begin in the Shoddoh Junklands which
would be a junkyard turned into a city, and soon there would be levels such as a
toxic waste volcano, a museum of Dhune’s past, a theme park being bombed by a schizophrenic
robot, a science lab filled with puzzles, and where Stringer comes from later
on in the game. Each levels will have a lot to explore, but keep linear to
remain focus on its platforming.
Items:
Inspired by Zelda games, Fluxer has a lot of items to
collect that aid him on defeating enemies, new ways to traverse the levels like
boots that give Fluxer a double jump, and to solve puzzles.
No comments:
Post a Comment